Bini Park
Role
XR Designer
Team
Vien Nguyen, Tejas Shroff, Yolanda Correia
Time
30 days
Skills
Unity, Blender, Figma
Problem!
Spatial interactions are normally constrained to a single eye level, such as tables or floors.
The connection with the virtual space is lost when people remove their headset.
Answer!
Used the ceiling as an alternative method for meditation, as there is less furniture that would act as a barrier to planting plants.
The growth of the plant will be connected to the presence of the users.
About
Player can combine seeds and toss them onto the ceiling with their hand and their presence accelerates the growth of the garden and even allows them to harvest the seeds.
Element
In Lumina MR, your presence fosters an immersive virtual garden on your ceiling, composed of 3 main elements: Seeds, Islands, and Plants.
Grab & Combine—> Customize seeds
Plant —>Throw seeds to the celling and create islands and plants
Harvest—> seeds from fully grown plants
Observe & Replant—> seeds from fully grown plants
Building Mode vs Gazing Mode
Goal
MR mass adoption can only be accelerated through high retention, but Quest applications often optimize for novelty and one-time download fees.
Applications like Mindway, Tripp, and Supernatural VR are attracting a large user base with annual subscription models, proving that focusing on lifestyle interactions significantly boosts adoption rates. In this project, we aim to address the need for recurring engagement by encouraging users to return regularly to care for and customize their plants, fostering a deeper connection with the experience.
How Built
Lumina MR is built with Unity (version 2022.3.22f1), leveraging some of Meta Presence Platform’s Mixed Reality capabilities:
Passthrough
Besides using passthrough to allow the player to see their world, we're using Color Look-Up Tables (LUTs) to stylize passthrough to communicate our two game states: Building and Gazing.Spatial Anchors
We're using (locally stored) Spatial Anchors to maintain Islands and Plants positions, and ensure the garden's consistency between sessions.Scene
We're using Scene understanding capabilities alongside the Mixed Reality Utility Kit toolset to identify valid spawn points for the Plants in the player's room ceiling.Depth
We're using depth occlusion for an increased immersion effect.
Design
Theme: Dreamy & Fantasy